A UNIVERSE OF PLASTIC SPACE FIGHTERS AND ALIENS. IMAGINE D&D CROSSED WITH SQUAD LEADER.
MAKING THE FIGURES AND TERRAIN. RULES DEVELOPMENT, SCENARIOS AND BACKGROUND.

Sunday 7 July 2019

EVERYTHING GOES PEAR-SHAPED MONGO EPISODE 5

(NOTE this entry is wrongly posted, the next-youngest post precedes it in terms of game events)

So there were 11 Harpies in the nest area includig a Bull.

The Verms were hoping the Robo-gun would shoot down the Harpies as they defended the nest entrance.....

The Verms were staggered around the central cargo bay, all on WAIT hoping to stem any break-outs.


The first Harpy rushed the door, clambered over the nest entrance, and disappeared in a green mist as the robo-gun activated.
 But this was only the first of a pack, and the pack had diced 6 for their move - not good.

Second Harpy leaps up onto the robo-gun which failed to activate because it had now shot 3 times this turn. As bad luck would have it the nearest Verm was YOU. Mangling of YOU should be avoided, so ...
Higgins opens fire with his HEMG, using his WAIT shot. Damn..... a Catastrophe chit is awarded for a crappy dice roll ... The Harpy is blown away from the Robo gun but now has to retreat - guess who is in the way...
Disasterously, the Harpy flees over YOU and Kongo  Both have to Duck! to avoid getting attacked.

Then, meeting a bulkhead, the Harpy flees over Snitmeister who also has to Duck!. It ends its escape in the corner of the module.
This was not in th eplan - 3 men are now on the deck. No weapon remains trained on the door. Bad.

And still they came.....
YOU is now down on the deck so cannot shut the door.
The next Harpy gets through the door and attacks YOU, YOU being the closest Verm.
YOU fights back valiantly even when unable to draw his cutlass.
A good roll for the Grapple gives him a hit on the Harpy and he can crawl into the adjacent SQ.

 But now we have a pile of Duck!'ed Verms in a corner - neither ready to shoot.

The general air is one of evaporating morale as there are still half a dozen Harpies to act this turn and fields of fire the Verms set up were not good enough. The directional mine could have been better used here maybe?

2 Harpies in our module. 3 Verms Duck!'ed.  No one can reach the door control.

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